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Jolly Dicers is definitely not without its intriguing aspect
https://www.labplanet.net/juttelupalstakolme/viewtopic.php?f=3&t=316787
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Author:  miniming [ Thu Aug 11, 2022 5:46 am ]
Post subject:  Jolly Dicers is definitely not without its intriguing aspect

Jolly Dicers is definitely not without its intriguing aspects with pg a massive potential possibly the central plank in its allure. If you’re ready to discover the delights of rolling dice on a rolling ship at sea, all aboard. Deciding whether you like Jolly Dicers or not begins with the game’s look. Graphics and animations have a sort of bobbing effect, reminiscent of noughties PC games like Tales of Monkey Island, or Age of Booty at a stretch. Play takes place on the deck of a ship, and there is a lot going on. To start with, symbols tumble into a 4x4 inner grid which is surrounded by a 1x1 outer grid containing special symbols. Below this 6x6 matrix, a captain and his mate turn wheels on each spin to get the symbols moving. It’s kind of neat and bears some resemblance to NetEnt's Finn and the Swirly Spin, but it's also easy to see how it might annoy people as well. There is so much moving on screen it would have been nice if players had the option to switch off animations. Just a suggestion, others might love the extra atmosphere it all provides.

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